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Mont Saint-Sauveur Set in the heart of the Laurentians, Mont Saint-Sauveur has played a leading role in the Saint-Sauveur Valley’s economic development. With six ski resorts (on...

Website: mssi.ca
Facebook: facebook.com/montsaintsauveur

 
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Competition format and rules

Please note that all categories of the event are for male athletes only.
General rules
  1. There is no pre-determined order. Riders perform their judged runs within the allocated time whenever they choose. Once the allotted time has elapsed, no run will be permitted; it is thus crucial for each athlete to manage his time while taking into account the number of riders, lift time, etc..
  2. In the event of a tie, riders will go on to the next round or receive their share of the allotted purse.
Amateur qualification

Format Jam
Limit of 80 participants. If the limit has been reached, participants will be divided in two heats of 40. These will run in succession, each heat requiring athletes to perform two judged runs in the allotted 120 minutes. If the number of participants does not exceed 60, there will only be one heat.

Rules

  1. The best score out of the two judged runs will be chosen for the final ranking.
  2. Riders must inform the starter when they chose to perform a judged run. They must tell the starter which trick they will perform during the jump and wait for confirmation from the judges before executing it.
  3. If the trick called is not successfully performed, no points will be awarded.
  4. The jump and rail each account for 50 percent of the final score.
  5. If the trick called is successful on an athlete’s first judged run, the same trick cannot be repeated for the second judged run.
  6. The top 3 scores among all qualification participants will move forward to the Ride Shakedown semi-final with invited pros.

Coors Light Rail Jam qualification

Jam format
Limit of 40 athletes. Best overall. No pre-determined order. Jam lasts 60 minutes. Three riders will be invited to the semi-final to compete against pros.

Rules

  1. 1. All runs during the 60-minute period will be judged. Judges are looking for the top three athletes, in other words, those who demonstrate a wide variety of successful tricks while using the features to their fullest.  

Coors Light Rail Jam Semi-final

Jam format
Best overall. No pre-determined order. Jam lasts 60 minutes. Ten best riders will move on to the final.

Rules

  1. 1. All runs during the 60-minute period will be judged. Judges are looking for the top three athletes, in other words, those who demonstrate a wide variety of successful tricks while using the features to their fullest.  

Coors Light Rail Jam Final

Format
Best overall and best trick. Jam lasts 30 minutes.

Rules

Judges are looking for the 2 best performances:

  1. Best Overall: the athlete who demonstrates the widest array of successful tricks while using all feature options available.
  2. Best Trick: the athlete who executes the best trick on one of the feature’s options.

N.B. – It is possible for one athlete to be awarded both prizes.

Ride Shakedown

Semi-finals
Jam lasts 120 minutes. Ten athletes will move forward to the final.

  1. All participants must execute one of their judged runs within the first 60 minutes of the semi-final

Finals
Jam lasts 90 minutes. The total prize purse is distributed among the 10 finalists.

  1. All participants must execute two judged runs within the first 45 minutes of the final.

Rules

  1. During the semi-final, two (2) runs will be judged and the best score will be used toward the final score.
  2. During the final, four (4) runs will be judged and the final result will combine the two best scores.
  3. If no judged run is executed within the first allotted lapse of time, the competitor will likely be unable to execute the total number of permitted judges runs. Time management is thus crucial; no run will be permitted once the jam time has run out.
  4. Riders must inform the starter when they chose to perform a judged run. They must tell the starter which trick they will perform during the jump and wait for confirmation from the judges before executing it.
  5. If the trick called is not successfully performed, no points will be awarded.
  6. The jump and rail each account for 50 percent of the final score.
  7. If the trick called is successful on an athlete’s first judged run, the same trick cannot be repeated for any of the three remaining judged runs.

 
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